program manager, growth & community
i work across adoption, feedback, events, and advocacy for B2B software, mostly finding better ways to help customers get value from the product.
i work on growth and community at Autodesk. outside work, i build small products and make videos about tech.
i like communities when they help someone solve a real problem. a feed of company announcements isn’t a community.
i’ve seen plenty of good work go nowhere because nobody knew it existed. making something is only half the job.
i use it to build entire workflows, automations, agents, and products. it’s become part of how i work, not just a faster way to do the same things.
i’m not an engineer. that hasn’t stopped me from making products, testing them, and getting them in front of people.
i work across adoption, feedback, events, and advocacy for B2B software, mostly finding better ways to help customers get value from the product.
launched Dentally's first self-serve customer community. led a 10-person cross-functional squad, onboarded 300+ dental practices in 90 days, and built an advocate programme for customer feedback.
built and launched MamaSkin, an iOS and Android app for pregnancy-safe skincare checks. it now covers 115,000+ products and 9,000+ brands, with 17,000 organic downloads, 100+ reviews, a 4.5 global rating, and $3k+ MRR.
worked on customer marketing, creator education, official communities, and support programs, including YouTube Creators Italia, Product Expert programs, and the YouTube Product Community Discord.
launched and scaled the official Total War Discord to 50k members. also worked on the Total War YouTube channel, moderation, launches, and community feedback.
built the SlitherineTV Twitch community from zero, programmed recurring shows, and managed relationships with 20+ creators.
launched and managed the Italian creator education channel: content, scripts, filming, approvals, and promo.
managed the official channel with the video team across publishing, packaging, and community engagement.
managed Italy's official YouTube support community and coached 15 Product Experts.
worked with subreddit admins, sourced UGC, handled incidents, and monitored launch issues around Warhammer III.
created a 26-module course on YouTube monetization from actual creator and community work.
short-form career advice for people trying to understand tech roles, interviews, and company language.
early games-industry work in Milan across PR, marketing, and launches.
early startup experience in Shanghai.
i sometimes help people move into tech, especially from non-technical backgrounds. we work out which roles make sense, how to explain your experience, and what to practise before an interview.
60 minutes to work out what fits, what to ignore, and what to do next.
we’ll make your experience easier for recruiters and hiring managers to understand.
practise your answers, cut the vague wording, and get ready for behavioural interviews.
from people who have managed me, worked with me, or booked an advisory session.
"Incredibly talented and skilled and a pleasure to manage."Felicitas Manthe - Change and Delivery Manager @ Google
"Takes full ownership of the projects he works on."Melisa Serebrinsky - Supplier Enablement PgM @ Google
"Dedication, attention to detail, and effective leadership."Mayya El Fajri-Goldfinch - Social Comms Manager @ YouTube
"One of the most engaging community managers I've had the privilege to collaborate with."Dr. Eric Duan - Head of Community
"Professional, attentive, and proactive between sessions."
"Easy to talk to, quick, direct, and very useful for interviews."
"Practical, tactful, empathetic, and concrete."
"Prepared, available, and useful for getting closer to tech."
"Flexible, fast by email, and very helpful for Amazon interview prep."
"He understood what I needed and adapted quickly."